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Version: 0.1.14
Date: 12. 10. 2019
  Changes:
    - Support Industrial Revolution science packs
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Version: 0.1.13
Date: 27. 06. 2019
  Changes:
    - Added some optional dependencies so that DiscoScience loads after them, avoiding missing colours
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Version: 0.1.12
Date: 27. 06. 2019
  Changes:
    - Support for Big Lab
    - Support for Schall Machine Scaling
  Fixes:
    - Fixed a startup error when no labs had matching colours
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Version: 0.1.11
Date: 27. 05. 2019
  Changes:
    - Support for Bob's Tech labs
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Version: 0.1.10
Date: 09. 05. 2019
  Changes:
    - Support for Science Cost Tweaker labs
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Version: 0.1.9
Date: 03. 05. 2019
  Changes:
    - Only animate regular labs (ignore e.g. Space Exploration labs, or NPE lab)
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Version: 0.1.8
Date: 30. 04. 2019
  Bugfixes:
    - Fixed upgrading from very old versions of the mod
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Version: 0.1.7
Date: 28. 04. 2019
  Bugfixes:
    - Handle missing icons gracefully
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Version: 0.1.6
Date: 27. 04. 2019
  Changes:
    - Added more colour patterns
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Version: 0.1.5
Date: 22. 04. 2019
  Bugfixes:
    - Handle missing render objects gracefully
    - Fixed multiplayer check (thanks Klonan)
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Version: 0.1.4
Date: 15. 04. 2019
  Bugfixes:
    - Only report errors in singleplayer (since messages don't work in multiplayer)
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Version: 0.1.3
Date: 14. 04. 2019
  Changes:
    - Colours for some of the Py mods (thanks wchristian)
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Version: 0.1.2
Date: 14. 04. 2019
  Bugfixes:
    - Fixed a possible fatal error when light direction goes negative
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Version: 0.1.1
Date: 14. 04. 2019
  Bugfixes:
    - Fixed error handling (errors would stop the game rather than showing a message)
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Version: 0.1.0
Date: 13. 04. 2019
  Changes:
    - Labs light up in patterns centered around the player
    - Updates are spread over 6 ticks instead of 5, slightly compensating for increased complexity
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Version: 0.0.10
Date: 12. 04. 2019
  Changes:
    - Log missing ingredient colours on load
  Bugfixes:
    - Stopped indexing a table by LuaEntity (this should prevent RAM leak)
    - Mutable state is all stored in global (this should prevent desyncs)
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Version: 0.0.9
Date: 11. 04. 2019
  Changes:
    - Colours mapped by icons instead of tech names (thanks sparr for the idea)
    - Support for Bob's Tech
    - Unrecognized science packs use magenta instead of white
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Version: 0.0.8
Date: 10. 04. 2019
  Bugfixes:
    - Addressed potential issue with technologies that have no ingredients
    - Warn about unregistered labs being deleted, or labs being registered twice
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Version: 0.0.7
Date: 02. 04. 2019
  Bugfixes:
    - Fixed fatal Lua error when encountering lab whose deletion was not registered
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Version: 0.0.6
Date: 31. 03. 2019
  Changes:
    - When encountering recognised non-fatal errors, DiscoScience will alert the user with a dialog instead of silently ignoring the issue.
  Bugfixes:
    - Fixed fatal Lua error when encountering a malformed entity callback
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Version: 0.0.5
Date: 30. 03. 2019
  Changes:
    - Icon now looks cooler than the in-game graphics
  Bugfixes:
    - Fixed fatal Lua error when encountering unregistered lab. This should increase compatibility with mods that create entities without raising events.
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Version: 0.0.4
Date: 20. 03. 2019
  Bugfixes:
    - Fixed fatal Lua error when encountering ingredient with unknown colour. Unknown ingredients now default to white.
