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Version: 1.4.8
Date: 13. 03. 2018
  Inter-mod support:
    - Stacked items now inherit fuel_emissions_multiplier if another mod added it.
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Version: 1.4.7
Date: 04. 03. 2018
  Inter-mod support:
    - Added two new functions for modders.
    - deadlock_crating.remove(string) will search DSB's native technologies for any recipe unlocks with a matching substring and remove them.
    - deadlock_stacking.reset() will clear all stacking recipes from all DSB technologies, leaving only the machine unlocks.
    - See the modding readme for more details.
  Bugfixes:
    - Addressed a global variable pollution issue.
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Version: 1.4.6
Date: 18. 02. 2018
  Inter-mod support:
    - Items from other mods that have layered/masked icons and no custom stack icon specified now get a stack icon generated automatically like non-layered icons do, but warnings will be left in the game log discouraging this.
    - Mod readme updated.
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Version: 1.4.5
Date: 17. 02. 2018
  Inter-mod support:
    - If a technology already specifies unlock effects for a stacked item, those effects are replaced instead of duplicated.
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Version: 1.4.4
Date: 12. 02. 2018
  Changes:
    - Final, final graphics pass.
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Version: 1.4.3
Date: 11. 02. 2018
  Changes:
    - German localisation added.
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Version: 1.4.2
Date: 11. 02. 2018
  Changes:
    - Reverted weathering effect on textures. This isn't Etsy.
    - Updated low-res textures.
    - Updated technology icon.
  Bugfixes:
    - Fixed a technology copy-paste derp for tier 4 and 5 beltboxes.
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Version: 1.4.1
Date: 10. 02. 2018
  Changes:
    - Tweak to tier colours and metal textures, to match vanilla palette more closely.
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Version: 1.4.0
Date: 10. 02. 2018
  Changes:
    - Graphics rebuilt from scratch using Blender for a clean, original look.
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Version: 1.3.1
Date: 06. 02. 2018
  Bugfixes:
    - Global variable derp.
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Version: 1.3.0
Date: 06. 02. 2018
  Changes:
    - Beltbox sprites and icons reworked. They are now separated into layers and masks, saving VRAM and allowing for any dynamic colour without needing new sprites.
    - Tier 4 and 5 beltboxes become available if Factorio Extended (Transport) is active (and if you can get it to load).
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Version: 1.2.2
Date: 04. 02. 2018
  Changes:
    - Sprite shadows tweak.
  Bugfixes:
    - Tightened checks and error handling around calls from other mods.
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Version: 1.2.1
Date: 04. 02. 2018
  Changes:
    - Sprites updated. Lines up with Deadlock's Compact Loaders. Shadows separated. Low-res version improved.
  Bugfixes:
    - Check other mods' settings properly.
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Version: 1.2.0
Date: 03. 02. 2018
  Inter-mod support:
    - An easy way for modders to make their items stackable has been provided. See the readme pdf inside the zip.
    - Tier 4 and 5 beltbox technologies are available if Bob's Logistics is active. The research costs are whack because Bob's Logistics costs are whack.
  Changes:
    - Manual unstacking was re-enabled for players (requires Factorio >= 0.16.22).
    - Uranium ore/235/238 and batteries added to research tier 3.
    - Iron sticks and sulfur added to research tier 2.
    - Green and red circuits moved from tier 3 to tier 2.
    - Some icons refreshed and much code tidying.
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Version: 1.1.0
Date: 31. 01. 2018
  Changes:
    - Beltboxes now stack 5 items instead of 4. For reasons.
    - Belt compression has therefore increased to 5x, but inventory density stays the same.
    - Logs, iron ore, copper ore, stone, and coal can now be stacked at tier 1, solid fuel at tier 2.
    - Stacked items inherit fuel values. Supercoal, hayo.
    - Stacked icons/sprites can be generated automatically from base items if no FPS-saving custom sprite exists (mainly for future mod support).
    - Stacking recipes hidden from the player crafting menu (but not from filters).
    - Migration: technology check.
    - Item and recipe init deferred, to try and catch stack size changes from other mods.
    - Stacked item stack sizes are rounded down if another mod is caught changing vanilla stacks to a non-multiple of 5.
    - ReStack added as an optional dependency because it insists on making very late changes to vanilla items.
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Version: 1.0.1
Date: 29. 01. 2018
  Bugfixes:
    - Player hand-unstacking was disabled as it interferes with some vanilla recipes.
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Version: 1.0.0
Date: 29. 01. 2018
  Changes:
    - Stable version. No further big changes to be made.
    - Beltboxes still have no room for modules, but they will receive efficiency effects.
  Bugfixes:
    - Beltbox health was set too low.
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Version: 0.0.3
Date: 29. 01. 2018
  Changes:
    - Beltbox animation now has a propeller. Because propellers.
    - Beltbox sound effect added.
    - Beltbox power consumption and pollution rebalanced.
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Version: 0.0.2
Date: 28. 01. 2018
  Changes:
    - Beltbox power consumption tweaked upwards, to be more in proportion to the typical throughput/kW of assemblers of the same tier.
    - Icons tweaked for contrast, easier now to tell them apart from unstacked items on belts.
  Trivia:
    - Assembler 2s are quite power-inefficient compared to Assembler 3s and Assembler 1s.
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Version: 0.0.1
Date: 28. 01. 2018
  Changes:
    - Initial release.