-- local NANO = require("config")
local recipe_nano_gun = {
    type = "recipe",
    name = "gun-nano-emitter",
    enabled=false,
    energy_required = 30,
    ingredients =
    {
        {"copper-plate", 5},
        {"iron-plate", 10},
        {"electronic-circuit", 2},
    },
    result = "gun-nano-emitter"
}

local item_nano_gun = {
    type = "gun",
    name = "gun-nano-emitter",
    icon = "__Nanobots__/graphics/icons/nano-gun.png",
    flags = {"goes-to-main-inventory"},
    subgroup = "tool",
    order = "c[automated-construction]-g[gun-nano-emitter]",
    attack_parameters =
    {
        type = "projectile",
        ammo_category = "nano-ammo",
        cooldown = 30,
        movement_slow_down_factor = 0.0,
        shell_particle = nil,
        projectile_creation_distance = 1.125,
        range = 40,
        sound = {
            filename = "__base__/sound/roboport-door.ogg",
            volume = 0.50
        },
    },
    stack_size = 1
}

local category_nano_gun = {
    type = "ammo-category",
    name = "nano-ammo"
}

data:extend({recipe_nano_gun, item_nano_gun, category_nano_gun})

local effects = data.raw.technology["nanobots"].effects
effects[#effects + 1] = {type = "unlock-recipe", recipe="gun-nano-emitter"}
